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Whirl ([personal profile] harderfasterwrecker) wrote2016-05-26 08:01 pm
Entry tags:

APPLICATION

OUT OF CHARACTER
Player Name: Shelly!
Are you 16 or older:I am significantly older.
Contact: Shellzabellz@plurk, and PM are probably easiest?
Current Characters:Nope
Tag:
Whirl

IN CHARACTER
Name: Whirl of Polyhex
Canon: Transformers: More than Meets the Eye, but more specifically Transformers IDW.
Canon Point: In the gap between issue 49 and issue 50. because dying of the light is still happening and frankly who knows if he's living through it.
Age: Old as balls. About…5 million years old considering he's older than the war by a lot


History: Let me tell you all about this murdercopter.

Personality: Whirl was the autobot voted most likely to defect, twice.

Whirl also was winner of the 'most people dressed up as you' to the 'who would you like to punch' party. He beat Megatron. That is impressive.

To put it very mildly, Whirl is not many Mechs favorite bot, and who could really blame them? Whirl is aggressive, he's on a hair trigger, and regularly picks fights with any number of people for any number of reasons that may or may not only make sense to him ten minutes from now. In fact, most of the other bots on the lost light regularly attempt to distance themselves from Whirl, partly to get out of his scree trail should something horrific occur, but also because he's just plain not nice. His sense of humor ranges from mischievous to downright cruel on occasion and at first glance he has little to no respect for anyone or anything, saying whatever is on the tip of his vocalizer and the worst of it is brutally honest.

Whirl is angry, most of the time, and has very little to direct it at aside from things he can attack. Whirl is horrifically blunt, sometimes as a joke, but most of the time because it makes everyone else uncomfortable. Whirl pushes at boundaries like it's second nature, often realizing what would cause someone to react negatively and pushing that big red button just because he can. Often times it seems as though Whirl is actually trying to be as obnoxious as he possibly can, spitting random commentary no one asked for and making up for his lack of expression by being ridiculously over the top with his body language.

All of that said, and all of that aside, a lot of that is a learned reaction. The bigger badder guy wins, that little voice in your head that says 'this is right' or 'this is wrong' sucks slag, and the one who is willing to do the most damage is the one who will come out on top. The world is going to come after you, and it's going to try and hurt you, and everyone out there is out for themselves. This kind of thing was what shaped Whirl's life, from the Senate to the Dead End to the Wreckers, every part of his life has been shaped by people trying to use and manipulate him to their ends, and Whirl until recently had just kind of given up on being anything other than a tool for destruction.

At his base, Whirl does have better traits. He is willing to sacrifice himself for others, both in the short and long term, especially those he counts as something maybe like a friend. This includes jumpstarting Rewind's spark, redirecting violence at himself instead of Rung, and nearly offlining himself to get information to Cyclonus that ended up saving Tailgate's life. He has never defected from the autobots despite what others think of him. And, interestingly, he's the reason Megatron is alive, despite their very very long and complicated history, he is able to distinguish who he is angry at, which is a big deal. He's not fond of Megaton, in fact he outright hates him, but he is able to define that hatred, which is a newer development. Instead of just raging blindly at the world, he's able to tell what he's even angry for, at, and about. At this point in his development he's able to decide what things he hates more than others or even what things he cares about more than what he hates.

As time has gone on, he's begun to reach out in little ways, through joining in landing parties or becoming something of a tagalong to all sorts of adventures for the fun of it or for companionship or just because someone sort of vaguely mentioned it might be useful. He's also begun making clocks again. They're all sort of rudimentary and nothing particularly special, in fact he says there is something wrong with every single one of them, but they're a start. Whirl is attempting, his humor has begun to be more outrageous and actually funny as opposed to just mean, he actively attempts to help, even if he's still as blunt as ever, and he's able to show some kind of kindness, even though it's warped and a little sharp around the edges.

Whirl likes to present himself as unable to be harmed, with no known weaknesses and no need or want for companionship, though through his actions it's clear he does care and doesn't particularly want anyone to point out to him that his actions don't match his words on that front. Whirl will shove himself in the middle of conversations and situations, willing for the most part to give his two cents on everyone's existences, weather or not they want it. Surprisingly, Whirl's advice has been helpful more than once, mostly because he's willing to say exactly what someone doesn't want to hear, immediately to their face. It's a remarkable talent of his.

One thing that's gotten slightly better over time is the state of Whirl's mental health, which at the start of More than Meets the Eye was horrendously bad. Whirl is literally on the verge of committing suicide when we first see him after his removal from the Wreckers, and it's mentioned more than once that he is very easily triggered, literally causing a fight because someone asked him what time it was. He's gotten significantly better on at least the latter, making jokes instead of flipping out. It's a vast improvement.


Abilities/Skills:
Murdercopter: Whirl is able to transform between his nifty Robot Root Mode and the coolest of things, a helicopter. This means he can fly in this mode, and he's very good. Despite Whirl being…Whirl, he was good enough to be used as a flight instructor at one point. He also has several guns built in, most obviously the ones that make up the nose of the copter. They're pretty cool. He is a very good shot with them.

He is a very very VERY good fighter, but has a ridiculously terrible sense of self preservation so he often is one of the more beat up members of the team. It's a very depressing balance.

He's one of the taller autobots, not because he's particularly heavy built, but because he is very spindly. He's somewhere like 30 ft tall, but that doesn't count his wings, which basically stick out at funny angles and mean he takes up half a hallway. Also for a mech as big as he is, he is remarkably agile. He tends to use his body language to make up for his lack of face. This also means most of the time if you look in the back of a panel, there is Whirl, doing something strange, from staring at the ceiling where there is nothing to stare at, to bothering Chromedome, to random acrobatics.

Cybertronians are very very hard to kill. You have to destroy the spark, and of all the things that have happened to Whirl, that isn't one of them. But losing body parts seems to be a pretty regular thing for him. He's lost limbs a ridiculous amount so far in just MTMTE, not counting flashbacks or the…um. You know.

Whirl is able to create a Holomatter Avatar, it's basically a solid light projection that allows him to wander around in a way where it would't be useful to be a 30 ft. Murdercopter. Whirl's avatar is a little girl with bright blue hair, an eyepatch, and overalls. She's adorable.


Strengths/Weaknesses:
Positives!
- Problem solving. Seriously. Who else would go 'oh look. Time to perform emergency spark surgery without ever having done it before' and actually succeed. I mean. Megs is a alive. Still. So.
- Meticulous. Read: Watchmaker and look above at 'emergency surgery'
- Unpredictable! We're going to call this a positive.
- Intelligent. Though it's a little hard to find under the very low impulse control.
- Ridiculously high pain tolerance.
- There is a conscience in there? And he does use it on occasion.
- Really bad at being suicidal.

Negative
- He has so many triggers. In early mtmte you couldn't ask him what the time was without him losing his shit. He's…getting better.
- He has a very punchable not face.
- VERY LOW IMPULSE CONTROL. You look away for ten minutes and chances are something has gone very wrong.
- is basically rage and hate wrapped up in a bright blue bullet filled package.
- Basically no sense of self preservation beyond like…wanting to go out on his own terms. Once that criteria is met then all bets are off.
- You wouldn't think he has a guilt complex a mile wide but LOOK AT THAT.
- Can you say PTSD? AKA: Welcome to Transformers

Items: He has guns in his chest and fiddly mini pinchers and things inside his bigger claws, but aside from that, he's a just Whirl.

SAMPLES
Network Sample:
[Who's that robot? It's Whirlybird. His optic is in a straight line and he's got his head at an off tilt as he speaks into the MID, his voice is slightly more mechanized than the other Cybertronians, and about 76% more annoying.]

There's got to be more than like four games on this thing, right? The shooting game got old, cause guess what, there's only so many times you can win before the lack'a anything going boom bores the scrap out of you.

Fuzzy organics on trees ain't my thing. [Liar. Several people have probably gotten ridiculous cat messages. Feel free to call him out.] The puzzle ones boring. [Also a liar. He played 'Don't ever leave' for approximately three minutes before deciding that nope, not even in game form is he a fan of that kind of enclosed space.] Who cares about squishy dating sims. [Also Also liar. Whirl may have a remarkably terrible score and have clocked way more hours than he wants to admit to.]

Only one that's any fun the one where you're the thing that goes bump in the night. [Okay. Not a liar. He's probably been annoying anyone willing to play on multiplayer.]

Can't we dock somewhere with something that needs shooting at?

[He lets that sit there for a moment, before making an irritating whine like sound that is mostly just very grating.]

Pretty please?

Prose/Action Sample:
Throwing things at Starscream
Problem child problemchilding